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Multipurpose Strategic Planning In the Game of Go.
Shui Hu
Paul E. Lehner
Published in:
IEEE Trans. Pattern Anal. Mach. Intell. (1997)
Keyphrases
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strategic planning
video games
game playing
game theory
e government
computer games
decision making
virtual world
game design
game play
educational games
public transportation
image authentication
game theoretic
imperfect information
repeated games
real world
supply chain
artificial intelligence