Authentic Interactive Reenactment of Cultural Heritage with 3D Virtual Worlds and Artificial Intelligence.
Anton BogdanovychJuan A. Rodríguez-AguilarSimeon J. SimoffAlex CohenPublished in: Appl. Artif. Intell. (2010)
Keyphrases
- cultural heritage
- artificial intelligence
- digital libraries
- multimedia
- cidoc crm
- expert systems
- virtual museum
- virtual environment
- knowledge society
- virtual reality
- machine learning
- digital objects
- open ended
- learning experience
- knowledge representation
- computer graphics
- user interaction
- user friendly
- intelligent systems
- learning activities
- three dimensional
- computational intelligence
- digital archives
- software engineering
- web based technologies
- long term