Repertory Grid Technique in a participatory design of games for older people.
Guilherme FonsecaEzequiel DuqueRômulo B. SilvaLucila IshitaniPublished in: J. Interact. Syst. (2022)
Keyphrases
- participatory design
- repertory grid
- lessons learned
- design decisions
- cooperative learning
- user centered
- learning technologies
- multiple criteria
- educational technology
- educational games
- video games
- computer games
- usability testing
- serious games
- decision problems
- real world
- distance learning
- learning tools
- design process
- virtual environment
- decision makers
- expert systems
- learning environment
- keywords
- case study
- multimedia