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Experiences developing socially acceptable interactions for a robotic trash barrel.
Stephen Yang
Brian Ka-Jun Mok
David Sirkin
Hillary Page Ive
Rohan Maheshwari
Kerstin Fischer
Wendy Ju
Published in:
RO-MAN (2015)
Keyphrases
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real time
participatory simulation
case study
interaction patterns
real world
machine learning
artificial intelligence
mobile robot
social interaction
immersive environments