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Violent Online Games Exposure and Cyberbullying/Victimization Among Adolescents.
Lawrence T. Lam
ZaoHuo Cheng
XinMin Liu
Published in:
Cyberpsychology Behav. Soc. Netw. (2013)
Keyphrases
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online game
video games
educational games
online gaming
game based learning
computer games
virtual communities
game playing
multi player
negative consequences
social networks
computer science
game play
game design