A Method for Generating Emergent Behaviors Using Machine Learning to Strategy Games.
Alex Fernandes da V. MachadoEsteban CluaBianca ZadroznyPublished in: SBGames (2010)
Keyphrases
- machine learning
- machine learning methods
- objective function
- experimental evaluation
- detection method
- clustering method
- significant improvement
- probabilistic model
- data mining
- high accuracy
- information extraction
- support vector machine
- computational cost
- pairwise
- preprocessing
- computer vision
- decision trees
- neural network
- dynamic programming
- evolutionary algorithm
- model selection
- support vector machine svm
- segmentation method