Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments.
Andreas M. KunzChristian P. SpagnoPublished in: VR (2001)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- computer graphics
- multi user
- physical environment
- collision detection
- virtual objects
- real time
- serious games
- interaction model
- natural interaction
- frame rate
- real environment
- learning processes
- virtual space
- synthetic characters
- virtual characters
- virtual humans
- motion blur