Beyond the digital divide: An ecological approach to gameplay.
Jonas LinderothPublished in: DiGRA Conference (2011)
Keyphrases
- digital divide
- game play
- information technology
- video games
- developing countries
- information and communication technologies
- information society
- computer games
- educational games
- senior citizens
- internet access
- game design
- e government
- learning experience
- serious games
- game mechanics
- learning processes
- game playing
- united states
- government services
- learning tools
- user experience
- object oriented
- learning process
- information systems