Creating a protocol for collaborative mobile applications for kids between 4 and 6 years old.
Kryscia Ramirez-BenavidesFranklin GarcíaLuis A. GuerreroPublished in: TEEM (2015)
Keyphrases
- mobile applications
- user centered
- mobile devices
- mobile phone
- context aware
- mobile users
- m learning
- collaborative learning
- learning activities
- smart phones
- user experience
- mobile environments
- mobile services
- mobile platform
- mobile platforms
- location based services
- mobile technologies
- android platform
- mobile computing
- multi user
- end users
- wireless sensor networks
- learning process