Exploring the Construction, Play, Use of Virtual Identities in a STEM Learning Game.
Dominic KaoD. Fox HarrellPublished in: FDG (2015)
Keyphrases
- learning process
- supervised learning
- online learning
- prior knowledge
- digital games
- online game
- machine learning
- knowledge acquisition
- learning tasks
- game playing
- role play
- imperfect information
- inductive inference
- game play
- serious games
- learning scenarios
- augmented reality
- virtual world
- active learning
- mobile devices