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FLAME GPU 2: A framework for flexible and performant agent based simulation on GPUs.
Paul Richmond
Robert Chisholm
Peter Heywood
Mozhgan Kabiri Chimeh
Matthew Leach
Published in:
Softw. Pract. Exp. (2023)
Keyphrases
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agent based simulation
main contribution
lightweight
general purpose
simulation model
case study
probabilistic model
simulation models
graphics hardware
cooperative
social media
conceptual framework
parallel implementation
graphics processing units
graphics processors