Scene Synchronization for Real-Time Interaction in Distributed Mixed Reality and Virtual Reality Environments.
Felix G. Hamza-LupJannick P. RollandPublished in: Presence Teleoperators Virtual Environ. (2004)
Keyphrases
- mixed reality
- real time
- real environment
- computer generated imagery
- virtual reality environments
- augmented reality
- live video
- virtual reality
- virtual objects
- virtual world
- virtual space
- signal processing
- human computer interaction
- distance learning
- computer animation
- computer graphics
- real scenes
- virtual environment
- image sequences
- high fidelity
- video sequences
- three dimensional
- dynamic environments
- multi agent
- intelligent environments
- human interaction
- digital museum
- single image
- control system