Camera Distances and Shot Sizes in Cinematic Virtual Reality.
Pia Carola ProbstSylvia RotheHeinrich HussmannPublished in: IMX (2021)
Keyphrases
- virtual reality
- virtual environment
- hand held
- field of view
- computer graphics
- video shots
- video sequences
- photorealistic
- augmented reality
- camera motion
- video camera
- real time
- virtual world
- three dimensional
- interactive virtual
- virtual museum
- multi sensory
- vision system
- structure from motion
- virtual humans
- dominant color
- distance function
- real scenes
- video data
- visual servoing
- force feedback
- virtual reality technology
- machine learning
- key frames
- multiple cameras
- visual data mining
- computer interface
- digital libraries