On Equilibria in Quantitative Games with Reachability/Safety Objectives
Thomas BrihayeVéronique BruyèreJulie De PrilPublished in: CoRR (2012)
Keyphrases
- nash equilibria
- game theoretic
- nash equilibrium
- game theory
- pure nash equilibria
- pure strategy
- pure nash equilibrium
- fictitious play
- extensive form games
- repeated games
- incomplete information
- solution concepts
- stochastic games
- video games
- qualitative and quantitative
- perfect information
- fixed point
- leader follower
- neural network
- game design
- multiple objectives
- quantitative and qualitative
- decision problems
- state space
- game playing
- games with incomplete information
- imperfect information
- computer games
- objective function