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Do we need sophisticated system design for edge-assisted augmented reality?
Jiayi Meng
Z. Jonny Kong
Y. Charlie Hu
Mun Gi Choi
Dhananjay Lal
Published in:
EdgeSys@EuroSys (2022)
Keyphrases
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augmented reality
tangible interaction
learning games
human computer interaction
virtual objects
user interface
virtual reality
mixed reality
markerless
multi user
real scenes
design process
expert systems
real world
live video
molecular structures
computer vision