Digitally Restoring Artefacts Using 3D Modelling Techniques for Immersive Learning Opportunities.
Sharon PisaniAlan MillerMark HallPublished in: iLRN (2022)
Keyphrases
- learning opportunities
- learning experience
- learning environment
- learning process
- learning tools
- socio cultural
- st century
- virtual reality
- e learning
- mobile learning
- facilitate learning
- learning resources
- language learning
- learning systems
- virtual environment
- video games
- m learning
- virtual world
- learner centred
- machine learning
- cost effective
- learning scenarios
- learning community
- middle school
- learning activities
- multimedia