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Can Video Games Be Used as a Stealth Assessment of Aggression?: A Criterion-Related Validity Study.

Michael P. McCreeryS. Kathleen KrachCatherine A. BacosJeffrey R. LaferriereDanielle L. Head
Published in: Int. J. Gaming Comput. Mediat. Simulations (2019)
Keyphrases
  • video games
  • middle school
  • secondary education
  • learning tools
  • game playing
  • machine learning
  • learning experience
  • game based learning
  • game development