Using Virtual Reality to Examine the Neural and Physiological Responses to Height and Perturbations in Quiet Standing.
Rachneet KaurRongyi SunLiran ZiegelmanRichard B. SowersManuel E. HernandezPublished in: EMBC (2019)
Keyphrases
- virtual reality
- virtual environment
- neural network
- network architecture
- virtual world
- computer graphics
- augmented reality
- three dimensional
- computer animation
- virtual humans
- photorealistic
- interactive virtual
- visual data mining
- signal processing
- virtual museum
- virtual reality technology
- multi sensory
- multi user
- real time
- sensory inputs
- machine learning
- data analysis