Client-server assignment in massively multiplayer online games.
Shawn FarlowJerry L. TrahanPublished in: CGAMES (2014)
Keyphrases
- client server
- massively multiplayer online games
- computer games
- peer to peer
- database server
- distributed databases
- mobile agents
- visual basic
- multi agent systems
- database architectures
- cooperative
- distributed object
- database
- digital libraries
- response time
- client server architecture
- client server databases
- visual basic database programming