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Sociocultural Games for Training and Analysis.
Barry G. Silverman
Gnana Bharathy
Michael Johns
Roy J. Eidelson
T. E. Smith
Benjamin Nye
Published in:
IEEE Trans. Syst. Man Cybern. Part A (2007)
Keyphrases
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data sets
database
neural network
data analysis
statistical analysis
training process
real world
decision making
training data
training set
mobile robot
probabilistic model
video games