SensoDroid: multimodal interaction controlled mobile gaming.
Thomas ReuferMartin PankninChristian GeigerPublished in: Humans and Computers (2010)
Keyphrases
- multimodal interaction
- mobile phone
- mobile games
- multimodal interfaces
- digital signage
- text to speech
- mobile devices
- mobile applications
- mobile users
- virtual environment
- computer games
- mobile learning
- smart phones
- mobile computing
- mobile environments
- computing environments
- game play
- virtual agents
- pattern recognition