On Caching and Prefetching of Virtual Objects in Distributed Virtual Environments.
Jimmy H. P. ChimMark GreenRynson W. H. LauHong Va LeongAntonio SiPublished in: ACM Multimedia (1998)
Keyphrases
- prefetching
- virtual objects
- virtual environment
- response time
- augmented reality
- access latency
- cache replacement
- virtual world
- access patterns
- user perceived latency
- caching scheme
- virtual reality
- web caching
- hit rate
- web documents
- real environment
- web prefetching
- hit ratio
- computer graphics
- web objects
- peer to peer
- replacement policy
- real scenes
- mixed reality
- virtual humans