What + when = how: The timelines approach to consistency in networked games.
Cheryl SaveryT. C. Nicholas GrahamPublished in: NETGAMES (2011)
Keyphrases
- consistency checking
- game play
- game theory
- video games
- global consistency
- game tree search
- temporal information
- game theoretic
- game design
- global constraints
- game playing
- nash equilibria
- coalitional games
- turn taking
- human computation
- monte carlo tree search
- real time
- stochastic games
- constraint satisfaction problems
- cooperative
- social networks
- genetic algorithm
- neural network