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Creativity Improvement by Idea-Marathon Training, Measured by Torrance Tests of Creative Thinking (TTCT) and Its Applications to Laboratories.

Takeo HiguchiKazunori MiyataTakaya Yuizono
Published in: KICSS (2012)
Keyphrases
  • creative thinking
  • game design
  • teaching methods
  • middle school students
  • training set
  • video games