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The Influence of Online Consumer Reviews on the Demand for Experience Goods: The Case of Video Games.
Feng Zhu
Xiaoquan (Michael) Zhang
Published in:
ICIS (2006)
Keyphrases
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video games
learning experience
game play
game design
game players
educational games
learning tools
mathematics learning
electronic commerce
computer games
game playing
artificial intelligence
feature selection
serious games
game development