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A scheduling Algorithm based on Potential Game for a Cluster Grid.
Massimo Orazio Spata
Salvatore Rinaudo
Published in:
J. Convergence Inf. Technol. (2009)
Keyphrases
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scheduling algorithm
grid environment
computational grids
response time
scheduling strategy
grid computing
computer games
optimal scheduling
load balance
access latency
game play
clustering algorithm
video games
scheduling policies
resource requirements
game theory
educational games