Acting for animators: students, teachers and professionals.
John W. FinneganEd HooksPublished in: SIGGRAPH Courses (2005)
Keyphrases
- learning environment
- high school students
- student learning
- high school
- helping students
- e learning
- middle school students
- students learning
- introductory programming
- secondary school
- young students
- pre service
- elementary school
- learning process
- teaching methods
- teaching materials
- programming course
- student engagement
- middle school
- educational institutions
- educational software
- classroom environment
- project based learning
- educational systems
- middle school mathematics
- science education
- learning activities
- information technology
- engineering education
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- learning community
- school teachers
- learning experience
- educational settings
- elementary school students
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- learning outcomes
- special education
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- higher education
- blended learning
- classroom instruction
- educational experiences
- critical thinking
- online environment
- classroom activities
- student progress
- primary school
- learning scenarios
- professional development
- technology enhanced
- learning opportunities
- school district
- teaching assistants
- collaborative learning
- game based learning
- peer assessment
- learning platforms
- problem based learning
- educational content
- intelligent tutoring systems
- learning analytics
- student groups
- distance education
- lesson plans
- college students
- lifelong learning
- computer programming
- teacher training
- online course
- distance learning
- concept maps
- science learning
- attitudes toward
- learning styles
- grade students