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The 1992 QMW Uniform-Platform Autoplay Computer-Chess Tournament.
Don Beal
Published in:
J. Int. Comput. Games Assoc. (1992)
Keyphrases
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computer chess
evaluation function
brute force
game tree search
machine learning
heuristic search
neural network
artificial intelligence
learning environment
search algorithm
multi agent systems
cost function
simulated annealing