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Psychological Motives and Online Games Addiction: ATest of Flow Theory and Humanistic Needs Theory for Taiwanese Adolescents.

Chin-Sheng WanWen-Bin Chiou
Published in: Cyberpsychology Behav. Soc. Netw. (2006)
Keyphrases
  • theoretical framework
  • online game
  • data collection
  • metadata
  • case study
  • end users
  • software engineering