A case study of exploding places, a mobile location-based game.
Martin FlinthamChris GreenhalghTom LodgeAlan ChamberlainMark PaxtonRachel JacobsMatt WatkinsRobin ShackfordPublished in: Advances in Computer Entertainment Technology (2011)
Keyphrases
- mobile devices
- mobile games
- location aware
- location based services
- mobile phone
- game theory
- mobile applications
- video games
- mobile users
- computer games
- mobile commerce
- game design
- game theoretic
- game play
- nash equilibria
- mobile environments
- game playing
- mobile networks
- case study
- test bed
- educational games
- mobile learning
- monte carlo tree search
- nash equilibrium
- context aware
- virtual world
- decision problems
- social networking
- monte carlo
- mobile computing
- sensor networks
- handheld devices
- mobile terminals
- multi agent
- imperfect information
- game players
- neural network
- serious games