Computational Models of Players' Physiological-Based Emotional Reactions: A Digital Games Case Study.
Pedro Alves NogueiraRúben AguiarRui RodriguesEugénio C. OliveiraPublished in: WI-IAT (3) (2014)
Keyphrases
- computational models
- digital games
- case study
- game play
- computational model
- affective computing
- video games
- emotional state
- computer games
- educational games
- game design
- cognitive processes
- game based learning
- language acquisition
- cognitive modelling
- digital game based learning
- computational modeling
- cognitive modeling
- cognitive architecture
- serious games
- game playing
- learning tools
- educational contexts
- learning experience
- real world
- emotional intelligence
- learning environment
- foreign language learners
- digital media
- cognitive model
- emotion recognition
- learning processes