How Do Students Use Program Visualizations within an Interactive Ebook?
Teemu SirkiäJuha SorvaPublished in: ICER (2015)
Keyphrases
- highly interactive
- programming course
- data structures and algorithms
- introductory programming
- student learning
- learning environment
- computer programs
- data visualization
- applied sciences
- practical experience
- learning activities
- information visualization
- programming education
- intelligent tutoring systems
- collaborative learning
- interactive learning
- cognitive skills
- college students
- distance learning
- undergraduate engineering
- novice programmers
- high school students
- distance education
- learning experience
- learning styles
- learning process
- educational environment
- visual representations
- programming environment
- programming environments
- undergraduate students
- doctoral consortium
- adult students
- tutoring system
- user friendly
- search based software testing
- school district
- introductory programming courses
- grade students
- high school
- learning outcomes
- mobile learning
- visualization tool
- e learning
- higher education
- visualization tools
- multiple choice
- web environment
- source code
- user interface
- fourth grade
- elementary school
- science education
- middle school students
- virtual learning environments
- problem based learning
- control group