Burnout Syndrome Among Master's Degree Nursing Students Using a Compromising Negotiation Style Evaluated Through a Serious Game.
Valentina ZeffiroRaffaele Di FuccioRocco MazzottaArmando Pio RonniRosaria AlvaroGiampiera BulfoneFabio D'AgostinoPublished in: MIS4TEL (Workshops) (2022)
Keyphrases
- serious games
- learning scenarios
- virtual environment
- communication skills
- adventure game
- game play
- learning processes
- game based learning
- intelligent tutoring
- learning experience
- adaptive hypermedia
- digital games
- educational games
- student learning
- learning outcomes
- design principles
- learning environment
- cooperative
- computer games
- collaborative learning
- game engine
- health care
- high school students
- game design
- video games
- game development
- higher education
- learning styles
- multi agent systems
- learning process
- soft skills
- secondary school
- database
- high school
- intelligent tutoring systems
- software agents
- distance learning
- multi agent
- e learning
- knowledge level
- mobile learning
- electronic commerce
- distributed systems
- upper level
- expert systems
- reinforcement learning
- case study
- learning algorithm