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Using a Learner- and Teacher-Friendly Environment for Turing Machine Programming and Testing.
Rein Prank
Mart Anton
Published in:
TICTTL (2011)
Keyphrases
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turing machine
programming environment
learning process
programming language
e learning
graphical interfaces
learning experience
autonomous agents
learning materials
computer programming
learning environment
subject matter
educational environment
virtual classroom
multimedia
student groups
real time