The benefits of third-person perspective in virtual and augmented reality?
Patrick SalaminDaniel ThalmannFrédéric VexoPublished in: VRST (2006)
Keyphrases
- augmented reality
- virtual objects
- virtual reality
- mixed reality
- human computer interaction
- multi user
- markerless
- virtual environment
- mobile augmented reality
- real environment
- promising experimental results demonstrate
- real scenes
- computer vision
- tangible interaction
- input device
- learning games
- live video
- camera tracking
- computer generated images
- molecular structures
- head mounted display
- virtual world