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Promoting Healthy and Active Ageing through Exergames: Effects of Exergames on Senior Adults' Psychosocial Well-Being.

Chen LiJinhui LiTan Phat PhamYin-Leng ThengBing Xun Chia
Published in: CW (2018)
Keyphrases
  • negative effects
  • real time
  • data sets
  • artificial intelligence
  • image processing
  • information technology
  • young children