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Real-Time Continuous Collision Detection Based on Swept Volume and Depth Texture.

Ji WangZhengjun ZhaiXiaobin Cai
Published in: ICAT Workshops (2006)
Keyphrases
  • collision detection
  • real time
  • virtual environment
  • computer graphics
  • rigid body
  • vision system
  • depth map
  • bounding box
  • image processing
  • face recognition
  • multiscale
  • graph cuts