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Multisensory games-based learning - lessons learnt from olfactory enhancement of a digital board game.
Alexandra Covaci
Gheorghita Ghinea
Chang-Hsin Lin
Shu-Hsien Huang
Ju-Ling Shih
Published in:
Multim. Tools Appl. (2018)
Keyphrases
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lower bound
board game
games based learning
computer games
upper bound
empirical evidence
software engineering education
game design
tertiary education
optimal solution
video games
game playing
expert systems
role play
image processing
computer programs
human computer interface
artificial intelligence