Case Study of Player Behavior in a Mobile Free-to-Play Interactive Story Telling Game.
Mirko SuznjevicMihael MiklecSuraja PosticPublished in: IEEE Trans. Games (2023)
Keyphrases
- case study
- story telling
- multi player
- game mechanics
- human players
- imperfect information
- game playing
- game play
- board game
- card game
- game players
- minimax search
- online game
- video games
- repeated games
- perfect information
- role playing game
- computer games
- game design
- two player games
- game theoretic
- boolean games
- games played
- real world
- playing games
- mobile games
- mobile phone
- american football
- mobile devices
- game tree search
- nash equilibrium
- mobile applications
- evaluation function
- computer programs
- opponent modeling
- virtual environment
- computer poker
- artificial intelligence
- software engineering
- knowledge management
- game theory
- incomplete information
- mobile users
- educational games