Accessibility Guidelines for Virtual Environments.
Breno Augusto Guerra ZancanGuilherme Corredato GuerinoTatiany Xavier de GodoiDaniela de Freitas Guilhermino TrindadeJosé Reinaldo MerlinEderson Marcos SgarbiCarlos Eduardo RibeiroPublished in: HCI (8) (2018)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- physical environment
- virtual objects
- synthetic characters
- collision detection
- serious games
- interaction model
- learning processes
- virtual learning environments
- virtual humans
- real environment
- virtual space
- design principles
- augmented reality