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How players value their characters in world of warcraft.

Ian J. LivingstonCarl GutwinRegan L. MandrykMax Birk
Published in: CSCW (2014)
Keyphrases
  • handwritten characters
  • playing games
  • databases
  • artificial intelligence
  • learning environment
  • cooperative
  • information technology
  • chinese characters
  • rendezvous search