Augmenting Smart Objects for Cultural Heritage: A Usability Experiment.
Marco RomanoPaloma DíazIgnacio AedoPierpaolo D'AgostinoPublished in: AVR (2) (2016)
Keyphrases
- cultural heritage
- smart objects
- ambient intelligence
- digital libraries
- everyday objects
- multimedia
- ubiquitous computing
- multi user
- social interaction
- context awareness
- virtual museum
- digital objects
- cidoc crm
- knowledge society
- web based technologies
- digital collections
- user experience
- heterogeneous collections
- neural network
- computer vision