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Computer vision based augmented reality for guiding and evaluating assembly sequences.
Jose Molineros
Vijaimukund Raghavan
Rajeev Sharma
Published in:
VRAIS (1998)
Keyphrases
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augmented reality
input device
virtual objects
mixed reality
human computer interaction
virtual reality
markerless
real environment
real scenes
user interface
multi user
mobile augmented reality
molecular structures
distance learning
learning games
live video
computer generated images