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A study on the elements of game development using the content of the Nuri curriculum.

Hyunjoo SongYoon-Yim LeeJong-Yun ChoiJun-Suk LeeDae Woong Rhee
Published in: Int. J. Comput. Vis. Robotics (2016)
Keyphrases
  • game development
  • real world
  • multimedia
  • state space
  • user experience
  • hong kong