Candy Castle - A prototype for pervasive health games.
Christoph StachLuiz Fernando M. SchlindweinPublished in: PerCom Workshops (2012)
Keyphrases
- computer games
- context aware
- video games
- test bed
- database
- pervasive computing
- computing environments
- adventure game
- game theoretic
- nash equilibria
- game theory
- perfect information
- serious games
- game play
- game tree search
- socio economic
- electronic health records
- ubiquitous and pervasive
- imperfect information
- game playing
- educational games
- health care
- cooperative
- e learning
- learning algorithm