Guided Emotional State Regulation: Understanding and Shaping Players' Affective Experiences in Digital Games.
Pedro Alves NogueiraRui RodriguesEugénio C. OliveiraLennart E. NackePublished in: AIIDE (2013)
Keyphrases
- emotional state
- digital games
- game play
- affect recognition
- emotion recognition
- facial expressions
- physiological signals
- digital game based learning
- computer games
- educational games
- affective states
- game design
- digital media
- game based learning
- learning tools
- virtual characters
- learning environment
- educational contexts
- machine learning
- serious games
- video games