Achieving better usability of software supporting learning activities of large groups.
Nelson BaloianGustavo ZuritaPublished in: Inf. Syst. Frontiers (2016)
Keyphrases
- learning activities
- group interaction
- learning environment
- learning processes
- mobile devices
- learning process
- learning platform
- mobile learning
- learning objects
- learning design
- learning objectives
- learning scenarios
- e learning
- activity theory
- collaborative activities
- learning spaces
- cognitive skills
- mobile technologies
- user interface
- learning goals
- instructional strategies
- learning content
- content analysis
- learning experience
- classroom environment