"We're so much more than the in-game clan": Gaming Experiences and Group Management in Multi-Space Online Communities.
Austin L. ToombsAhreum LeeZhuang GuoJared BulsAbbee WestbrookIan CarrYuqing WuMichael LapeterPublished in: Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
- online communities
- computer games
- educational games
- online learning communities
- video games
- online game
- content analysis
- game play
- social networks
- virtual communities
- serious games
- social media
- management system
- game players
- role playing game
- multi player
- game theory
- social influence
- interaction analysis
- mobile games
- digital games
- imperfect information
- case study
- knowledge management
- game design
- data streams
- community members