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TerraNNI: Natural Neighbor Interpolation on 2D and 3D Grids Using a GPU.
Pankaj K. Agarwal
Alex Beutel
Thomas Mølhave
Published in:
ACM Trans. Spatial Algorithms Syst. (2016)
Keyphrases
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real time
graphics hardware
grid computing
nearest neighbor
interpolation methods
artificial systems
real world
parallel implementation
parallel computation
linear interpolation
gpu accelerated