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TerraNNI: Natural Neighbor Interpolation on 2D and 3D Grids Using a GPU.

Pankaj K. AgarwalAlex BeutelThomas Mølhave
Published in: ACM Trans. Spatial Algorithms Syst. (2016)
Keyphrases
  • real time
  • graphics hardware
  • grid computing
  • nearest neighbor
  • interpolation methods
  • artificial systems
  • real world
  • parallel implementation
  • parallel computation
  • linear interpolation
  • gpu accelerated