Gamification of citizen sensing through mobile social reporting.
David N. CrowleyJohn G. BreslinPeter M. CorcoranKaren YoungPublished in: IGIC (2012)
Keyphrases
- e government
- mobile phone
- user experience
- social media
- sensor networks
- business intelligence
- data analysis
- relationship management
- government agencies
- game design
- digital government
- government services
- learning algorithm
- information retrieval
- neural network
- real time
- data streams
- decision making
- virtual environment
- data acquisition
- real world
- data sets
- unstructured environments